Hits are not luck, they are designed.
In over 10 years in the gaming industry, I witnessed that creativity and talent were always at the center of hit games, games made truly special by being shaped for success, right from the start.
Hits are not luck, they are designed, and I believe marketing can help shape success.
With Hit by Design, I want to radically bridge the gap between market reality, business strategy and game making. Building games and businesses shouldn’t be guesswork hoping for the best, it should be intended, always with the players in mind.
From small indie studio to AAA publishers, I bring my expertise at various stages of brand building and game making. From the premises of an idea to a post-launch campaign, my services can help you navigate the turmoil of the industry and tackle any marketing challenges you may face.